This book shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not ...
Weiterlesen“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...
Weiterlesen“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...
WeiterlesenThis volume, the fourth in the Transactions on Aspect-Oriented Software Development series, presents 5 revised papers together ...
WeiterlesenThis, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...
WeiterlesenThis book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...
WeiterlesenThis volume, edited by Constantine Stephanidis, contains papers in the thematic area of Universal Access in Human-Computer ...
WeiterlesenThis volume, edited by Randall Shumaker, contains papers in the thematic area of Virtual Reality, addressing the following ...
WeiterlesenThis book constitutes the refereed proceedings of the 17th International Conference on Virtual Reality and Augmented Reality, ...
WeiterlesenVirtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...
WeiterlesenThe first great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously ...
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